Aim Offset Example |
My Current Attempt |
Aiming Idle
Ground Slam
Ground Slam Recovery
Forwards Dodge Shot
Backwards Dodge Shot
Sideways Dodge Shot (both left and right)
I'm going to take a break from animation work and go back into it later with a better mindset. In the meantime I'm going to work more on game mechanics and level design, two things I enjoy.
I did a couple of things in engine that I haven't shown in an update yet so here they are.
First we have some armor pickups of varying sizes. Simply walking into one of these will fill up your armor meter. |
Then we have health pickups, same again, of varying sizes. Picking up these will refill your health. |
And lastly I've mainly been implementing animations to their in game mechanics. Some of these are proving difficult to get working correctly, especially the aiming offset. |
Start designing the first proper level of the game. The current area I've been using is only a test area. I'll accompany the level design with annotations, screenshots, and maybe quick drawings.
No comments:
Post a Comment