Friday, 18 May 2018

MA Semester 2 Submission: Body of Work, Playthrough, Learning Agreement

Summary

Another semester has come and gone and it's time to submit what I've got for Alpha Mask Striker. Overall I'm decently satisfied. I produced a boat load of work, however I may of overestimated how much work I thought I could do. The game idea was too ambitious and big for me to solo develop, however I managed to get the game to a complete state, with a clear end goal for players to achieve, and with a solid 20+ minutes of gameplay. It's just a shame about the lack of polish. If I get any spare time during the end of semester 3 I would like to come back to this and polish it up a bit more for the degree show.


Youtube Playthrough Link: https://www.youtube.com/watch?v=nbDa6Kbdkb4

Learning Agreement

Game Jam Work

I also took part in a game jam this semester, it wasn't related to masters, I just did it for portfolio development. Thought I'd put it here anyway.

"Cooly's Funky Ride" Youtube Link: https://www.youtube.com/watch?v=Ff0xNnvpNUM

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