As a Plan B I'm having to stay at a hotel for 3 days so I can get to work and hopefully find the time to collect my keys and get moved into my new digs without having to stay in the hotel for too long. No idea how I'm going to be able to collect my keys AND move all my stuff from Blackpool whilst I'm working though. I'll figure it out, hopefully.
Anyways, to finish off semester 3, Skyla's Meteor Race contains a decently polished playable level, which I will show through a video. The 2nd level that has been white blocked is going to be completely scrapped, as there is no way I am going to find the time to make the art assets for it before deadline, especially now I'm having to mess about without a computer at a hotel. While scrapped, the plans for the level are still all there in a previous blog post, and I will include a short video clip showing the white block of the level after the footage of the gameplay walkthrough.
For the degree show, I'd like to have a computer available with StarKid and Skyla's Meteor Race playable's on there and I also want a showreel clip to be playing on a nearby shared TV with gameplay footage of all 3 of my games this year. I will also include a small poster that will explain what I set out to accomplish during my masters and what I was focusing on designing in each project. I'll hang this up near the computer.
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